100 - Bugfixes
100 » Devlog
A few bugs were encountered during some playthroughs, finally got the time to look into them and fix them. Here's the list:
- Tentatively fixed an issue that caused the radial menu to not open
- Fixed an issue that caused the welcome screen did not display the proper game name
- Fixed an issue that caused the new material window to show up every time the quantity went from 0 to 1
- Fixed an issue that caused a sound effect to not play at the end of the game
- Fixed an issue that caused a sound effect to play all the time instead of contextually
- Fixed an issue that caused certain sound effects to play at the end of the game
- Fixed an issue that caused the upgrade costs to multiply when accessing the menu in a specific way
- Fixed an issue that caused the dialogue volume to be lower than intended
- Fixed an issue that caused the background music to play the wrong layer at the end of the game
- Fixed an issue that caused the food tile to not properly animate
Get 100
100
Venture into the depths of the planet to prevent environmental collapse.
Status | Prototype |
Author | yeffafah |
Genre | Survival |
Tags | 2D, Crafting, Exploration, Ludum Dare 48, Short, Simple |
More posts
- Official versionOct 02, 2022
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